Showing posts with label indie. Show all posts
Showing posts with label indie. Show all posts

Tuesday, March 10, 2015

The Dream Machine


Clay. A whole freaking click-and-point adventure out of clay.

The Dream Machine is very relaxing. That was my first impression.

Starting you do on an island, there you dig some worms and make some tasty fish.

Then the bell rings, and you're a guy moved with your pregnant girl friend in some
apartment in a new town.

It is well made, very relaxing atmosphere, I played it until the point where the first "Do I have to search everything again" moment arrived. But I surly will play this on, cause not only the optic, but also the atmosphere promises something different.

Wednesday, March 4, 2015

Full Mojo Rampage - Full what de whaaaaat ?


When the game in my steam library "Full Mojo Rampage" updated itself today, I thought, hey funny name what the fuck is that ?

It is a 2014 isometric diablo-like game with neat-da-sweat vector graphics which reminded me totally of  this game whose name I forgot but who is looking exactly more or less like this and has two parts and was very successful.

Full Mojo Rampage has a mild-dark humor that reminds me of Secret of Monkey Island, well, also because it has a neat voodoo theme.

As far as the game play goes its default, shooting with mouse, some special attacks that need reload time, looting and exploring all that stuff.

What really impressed me was the music actually, real neat tunes somehow not fitting therefore enhancing the mood of this game. Interesting technique !

Well I died in the forth level and had to start from the start. Really, from ALL the way back like four levels. That actually broke my play motivation, but I will try again !

Wednesday, December 24, 2014

The Baconing - What the heck does that mean anyway ???

It was a cold morning in 2011 and some heavy talented comic artist and some goofy underrated devs (all fictional) met in a McDonalds after having drunk the whole night in a third rate bar in a east-european ... no seriously, what Hothead Games did there is actually quite nice.





Pardon me, what did that hit do ?

I only played it a few minutes because you have a problem what comes to my attention quite often in the last few games. You do not really see what you hit, or how do I describe it, you do not really feel or get the feeling for the hit you do on your opponent.

You start as a super hero, I did not get anything of the story, but I am having the feeling I am not supposed to, anyways.




So whats good ?

Besides of that major fault it is very nice, I dont get the 63 rating on metacrictic yet. It's comic graphic is epic, its interface marvelous, the "fuk-u-diabolo" aesthetic instant gratifying, its goofy voice over wants to play it just to hear more of it.

And when you start talking seriously to a cow then you know, this game is at least not the usual crap.

I will fire this game up again ! And try to rip the voice !

Tuesday, December 23, 2014

Direct Marketing on Twitter - Well is that ? I like a tweet of the dev of KEL-Reaper of Entropy



I like the surrealist humor, a bit like Terry Prachett XD
I like this tweet about ehm...that when we gamer look at a nice forest we ask which engine, even if it is a real picture. You know. The old joke. But the dev (I think a she) did it in a funny variation, and I like variations, so I looked her up, and she did the game "KEL-Reaper of Entrpy"

Here I got stuck. Hmm.
"Ever wonderd when yoou would wake up as the skeleton not the freaking hero ?" - Yes, indeed. We all did. So this short description got me, and even I know nothing about it, I thought, hey three euros, thats worth the surprise factor !

Besides from the quick look I took it looked good.

It is around 300 mb, and yikes, it is Unreal DK. I dont like their stupid EULA. Ok. Let us do that.


The game looks very nice, the animations are good. For some reason my skeletton is a chrismas skeleeton, maybe thats cause it is chrismas. Not sure.

The humor of the game is my taste. Yeah.  But, I interact with a flower patch and got stucked, could not leave the menu. Not sure what to do, but I will certainly give this one another try !

Sunday, December 21, 2014

Nerf #2 : Tiny and Big: Grandpa's Leftovers

Ok. I launched up this beauty from 2012, in the hope it is a beauty.

I was intrigued by the hand drawn comic menu and the abstract trash look of the car and the figures.

But then there is that intro game, where you have to play Sokoban more than five times with a green filter that make it look like a sewer.

Maybe the game is good. If you are a 13 year old kid who likes Sokoban. I'm out, though.

Thursday, December 11, 2014

Darkout - The tenth million f*cking 2d block crafting game BUT

Yes. But what ?

It is different. Not in its game mechanism. But it has a refreshing 3D non retro game engine,
and it is more like a well made cartoon sci-fi fantasy setting.

It is well made, everything looks nice, even more organic.





The form of the blocks is not closed, the first wood wall looks actually like a real wood wall, with open space in it.

The User-Interface is well made, but I will never understand why they are using small fonts when they *know* most users will have a high resolution.

There is no story, just hey you're stranded on this planet, theres your stuff, get going and good luck, you f*ck.

Thanks to the unusual graphic concept I will stick to it for a bit and explore it.

Sunday, December 7, 2014

Six days - Oh my ... Time for Edge of Space

I did not post anything for another six days. Shame on me.

But RL und BF4, to which I fall pray again, are keeping me from exploring the depth of my Steam Library. I put a hold on any new games, cause I really lost the overview on all those in my library.

But Edge of Space keeps updating all the time, so I took a look, and to my surprise, it seems to be a Terraria connected sandbox pixel game. Well, I will have a short look.



Well. This reminds me totally of Signs of Life, only that it is not close to being so pretty and sophisticated as SoL.  It is a Space Setting, the usual, oh my , I was close to saying crap, thinking the genre starts to bore me, but nevertheless, it is not so pretty, the animations are strange.

The dimensions are not Terraria like, rather real size proportions. There are a lot of small details I could now list that would make my distaste perhaps more understandable. I will have a look into it in the future, but right now, that is not really capturing my interest.

Starbound on the other hand, as well as Signs of Life, still tempts me from time to time.

Wednesday, November 26, 2014

Shroud of the Avatar - Early Access on Steam

Finally. Mr. Garriot and his team brought the virtual predecessor of Ultima to Steam Early Access.

I played it for two hours so far, and was, well, it is promising. And since I am a HUGE...HUUUUUGE Ultima fan since I was 15, loooooong ago, longer than you might think (yes), I will make it to a continous series on this ... blog.

It is all, and you get three notices of that before you actually are entering the game, it is all PRE-ALPHA, so keep that in mind, dear writer (me), before you apply your sharp observation skills to crush your precious diamond in the rough.

Thank you.

Sunday, November 9, 2014

Two people, one pixel epos that actually works - Hero Siege

Well, dear Elias Viglione and Jussi Kukkonen, well, well *coughs* well done.

In Hero Siege you run around and fight as several classes in a (i quote some game mag here) "dark hyrule" in a restricted several screens including scenario and fight against spiders, dead skeletons and the usual fantasy crap.



Sunday, November 2, 2014

Sunday Jazz - I need drugs for that game


Jazzpunk from Necrophone Games. Hint : Get some fresh drugs from your favourite dealer and deep dive into a game that has perfected the trash anti-style concept.

You play somehow an agent that steals from e.g. Russians in a cold war setting. The graphics are amazingly simple yet stylish, it's like a bubble gum has melted with a crippled dragon and eat New York, then reduced the whole thing from 3 billion terabyte to 400 mb.





I only played the first mission, cause well I am not using any drugs, but the next time I am drunk I will certainly play this game again, hoping it gets darker while progressing !

Thursday, October 30, 2014

Uhhhh Uhhhhhhh UHHHHH UHHHH -A Reckless Disregard for Game Names

I am afraid the pool of good names for computer games is getting smaller every time an indie company opens up, so yeah, mostly every ten seconds.

But what you know, theres always someone who is using this to his advantage : "AaAaAA!!! - A Reckless Disregard for Gravity" from Dejobaan Games, LLC.

I stumpled on it cause it is one of the first games I know of made with the new not yet available to the public Unity3D Version 5 !

The welcome screen and the music and the slogan "We make computer games since several hundred years" is promising, so let me have a look.

[ AFTER FIRST RUN ]

I like the design. The game itself. Well it has more the appeal of a graphic demo form a programmer student in 2005 to me.

You fall down somewhere and have to keep close to objects. I didnt play much longer because hmm I dont know it is kinda...stupid ? Like really stupid ?

What I am trying to say is, I like stupid, but I need something to justify the stupidiy. A story. One NEW idea. One thing that keeps me going. Just to fall down and hug and kiss some meshes, I do not know dear Dejobaan Games.

The design is well done, some good ideas, awesome music.

But thats about it. NEEEEXT !

Wednesday, October 22, 2014

Shank, Shank, Shank it up, Baby

I loved Mark of the Ninja. So I just realized that I bought Shank from Klei Entertainment for low. Let me have a look. And thanks to ShadowPlay of Nvidia I can even make a video now. Lol.

It is brutal. A loot of blood. Some kind of cuba feeling. I love the drawing style. It is like a prototype for things to come like Mark of the Ninja.

Will play it more some time and then report in detail. 

Monday, September 29, 2014

Ladies Night. What ? No. Ladies Games ? No. Games with femal heroes ! Now I got it.

Humble Bundle has thrown out a bundle with only female heroes. Heroines ? Who cares. (how it is written)

It's called "Leading Ladies". In consideration to the whole cold-computer-games-women-war  I have to smile a bit by this title, but hey.

I like female computer game heroes. OK. I admit. In 99.9% of the case when I had the choice I took a male. Yes. Sad. Somehow. But to my defence, I always had one or two female characters in my RPG parties. Btw. Why didn't were tampons part of RPG games ? (cotton tampons +4)

Ok. Let me have a look at these games.

1. Lilly Looking Through
2. Valdis Story: Abyssal City
3. Ms. Splosion Man
4.The Yawhg
5. Long Live The Queen
6. The Cat Lady
7.Defender's Quest: Valley of the Forgotten 

And of course as always at the end : the conclusion.

Press "Read more" for the Runs...

Monday, September 22, 2014

Awesome. Awesomenauts. Some Nauts ?

Awesomenauts ? Don't blame me ! Blame the way we get bombarded with sales here and there. This one lurked in my Steam library and I saw it featured on one of my fav. indie platformer websites. So. Well. Let me install another version of Windows C++ Runnable and let me peal the skin off this game.





Sunday, September 21, 2014

Pixel Piracy

Yes, since I had exactly 5,02 euro in my steam wallet and since I really am a big fan of Terraria, I thought yeah, let me buy Pixel Piracy. It's from the same team that did Terraria.

You play a pirate captain, and that's about all I know. And you micro manage your pirate crew. And fight other pirates. So well, so aha. I go blindly into it. It "looked" cool.


Monday, September 8, 2014

So cute .... what ? The "So cute" Humble Flash Bundle

Yes. I know. I am a Humble Bundle Slave Bitch. But then again.

The Bundle I got now has the the all-saying name "So Cute" and is a freaking collection of senseless cuteness. They claim. Let us have an open mind look at that cute promise, shall we, my dear ?


1. Girls like Robots
2. Where is my Heart
3. Woodle Tree Adventures
4. Two Tribes
5. Triple Town

Thursday, September 4, 2014

Quick-And-Go : God'em'up....why not. Example : Reus

I can hardly resist these 1,99 Steam mini sales when the game looks at least promising.

So in this case. Reus. Later, I learned that this is a God'em'up. Why ? Cause you control four (so far) gods and manipulate a planet so that life and little villages can prosper.

I played it for an hour or so. It is quite fun, when you like combination effects of flower's and animals and minerals. The graphics are ok and left enough space for fantasy. The music is smoothing and changes often enough so it is actually a help while you move one of your gods from one end of the planet to the other.

There is no time acceleration possibility. That is at least at the mid start of the game a bit annoying.

What really troubled me is that when you open the ingame browser wiki page on steam, there was only an advertisement for e-cigarettes. Lol. 

Wednesday, September 3, 2014

Ever bought a game just because of ONE sound ? XD

I bought "Little Cells" in the Humble Store. Someone on twitter recommended it.

So I watched the video and it is a game about cells, it reminds me vaguely of the first levels of Spore, but it has this "plopping" sound when the cells divide. And exactly this sound made me buy it. XD

And I like biology. And cells. And dividing. Annnd it was only 3,5 euro. And it will be for Android, too.

So let me install it. It is only 30 MB.

Saturday, August 30, 2014

Still cant move - E.Y.E: Divine Cybermancy

Yes. And since my last test was so bad, I think I will get the taste from it out of my mouth with "E.Y.E: Divine Cybermancy" - hopefully.

It's still 9.99 Euro on Steam. I do not remember where I got it from, but I certainly did not pay this much for it. I know nothing about it.

When I pressed play it open in a low resolution after installing DirectX 9. 

Besides of everything, what exactly was Valve thinking when they did their FUCKING script system ?

[ FIRST RUN - STAY TUNED ]

O.K. This game is worth a deeper look. It feels like a japanese robot firm, William Gibson and some bored to death scifi 3D artists fell together into a mixer and somebody took the resulting slurry and pressed it through a sharp biscuit form.

[ AFTER A GOOD, BUT SHORT NIGHT OF SLEEP ]

This game still interests me. I am not so sure I am up to its story, though. It is a lot of reading, strange
vocabulary. God, am I conditioned to voice overs these days. I mean, come on, I played Ultima 7 Part II and thats PRACTICALLY A BOOK. So why is this here going on my nerves. I am not sure yet.

This game is from 2011. And it looks amazing for that. They used the Source Engine. Have to look that up.

Wednesday, August 27, 2014

Obscure Midnight Test - OMT - Today : Secrets of Rætikon

So. I bought it...sometimes...I do not remember.

The colorful name is "Secrets of Rætikon". Well. When an a and e melt, it is definitely a secret worth looking after ! But fun aside. It opens a DOS console to open the game, even for a steam game this is weird.

 It is an indie game, made by Broken Rules. Nice name. I am not sure I want my software developer to be called this way, but nevertheless, nice name !

That game is actually very nice. It is in artistic 2D. You control a phoenix like bird in an abstract 2D world. It is all well, nice physic and stuff. BUT you have to collect shiny triangles, and there are winds, and I just can not get to the last one in the sky I need to fill something like a triangle container. I tried like 20 minutes now. Nope. I give up. That is bad game design. You can not make the first level like not manageable in my opinion. I tried really everything imo.