Friday, October 31, 2014

King Arthur's Gold - Where a shark fights a bull on the surface

Sometimes you see a game, and you know at once you want that.

Well, in this case I fell into the "That looks like Terraria, but cooler." trap.

I bought "King Arthur's Gold" from Transhuman Design on Steam and well, it is kinda cool !

You play as either a Knight (fighter), Archer or Builder, but you can switch the roles very often in a map.


[ AFTER SEVERAL HOURS OF MULTIPLAYER ]

Yes. This game is funny. If you play 5 vs 5 or more it is really good. The concept of the three classes works well, the dynamics in a good team are amazing to watch and be part of.

If you like Terraria but always wanted to do fights, this is the game.

Sometimes it is a bit hard to aim when there are 3 or more ppl at one place, but that is training.
But the building under pressure, the ideas of the people, the transmitted feelings, it is really worth it's price ! 



Thursday, October 30, 2014

Quick Click - Mechanic Escape

A well done, but totally boring Jump'n'Run I may present to you : "Mechanic Escape" from Slak Games.

Why boring ? You play a computer, and you run around in a 2D Jump'n'Run with the classical elements. Why don't they learn : BRING ONE ELEMENT THAT SURPRISES PEOPLE at the beginning.

It is VERY good designed. Really. But I played the first 8 levels, and I wasn't thrilled at any time.

But very good graphics. The music is like a sleeping pill, though. And the face of the protagonist is like a panicking fast food salesman. I don't know.

Since the design is really good, I will keep an eye on the Slakers, but everyone who isn't a big Jump'n'Run addict isn't going to get an erection from this game.

Uhhhh Uhhhhhhh UHHHHH UHHHH -A Reckless Disregard for Game Names

I am afraid the pool of good names for computer games is getting smaller every time an indie company opens up, so yeah, mostly every ten seconds.

But what you know, theres always someone who is using this to his advantage : "AaAaAA!!! - A Reckless Disregard for Gravity" from Dejobaan Games, LLC.

I stumpled on it cause it is one of the first games I know of made with the new not yet available to the public Unity3D Version 5 !

The welcome screen and the music and the slogan "We make computer games since several hundred years" is promising, so let me have a look.

[ AFTER FIRST RUN ]

I like the design. The game itself. Well it has more the appeal of a graphic demo form a programmer student in 2005 to me.

You fall down somewhere and have to keep close to objects. I didnt play much longer because hmm I dont know it is kinda...stupid ? Like really stupid ?

What I am trying to say is, I like stupid, but I need something to justify the stupidiy. A story. One NEW idea. One thing that keeps me going. Just to fall down and hug and kiss some meshes, I do not know dear Dejobaan Games.

The design is well done, some good ideas, awesome music.

But thats about it. NEEEEXT !

Tuesday, October 28, 2014

Yeah, backbite time ! Humble Indie 13 ! First in Line : Tower of Guns !

One of many
First I installed Tower of Guns from Terrible Posture Games. I choosed a directory on a non system partion, but yes, how could it be different, the incredible unstylish dialog from the Unreal Development Kit installed a ton load of crap into my system partion. I do not like that.

Well, why didnt you used Steam to install it ? Good question, stfu. I am always choosing a DRM free version of a game over Steam, ALWAYS, freaking steam slave sh*t.

But seriously dear Terrible Gesture Games, I do not want a UDK screen war when I install your game, thats just TMI !!!

Ok. To the game.

I make it quick. It is a hand-drawn 3D Shooter. But to my taste, it is not working. It looks unclean, unfinished and the enemies are boring. There is no spark for me, for other maybe !  I loved the cute robots at the start, but it took a while until I noticed they were friendly, I allready killed all but one.

Btw: I like the music of the game !


Saturday, October 25, 2014

Incredible Popart Machine Reloaded - Contraption Maker

Stupid name. But worthy to be called a game in the line of "The Incredible Machine". State-of-the-Art art, colorful interface up-to-date. Nice Music. And of course - the classical riddles reloaded.

It still has some bugs and not so well designed things, like the freaking rotate icon outside the screen or the scissor snapping when nearby a not light candle that's three pixel above ground when activating the level. Things like that.

The multiplayer seems not to work at all OR there is just no one online, but I have not the slightest idea what this game could offer in a multiplayer setting. That's why I'd like to try it.

Far Cry 3 - His NAME is Buck and he likes to

Yeah I know this is very old stuff, but it is the funniest glich of bored game devs in a AAA title I saw since a long time.

Damn, these guys were BORED. 





Besides this is my first youtube video recorded with ShadowPlay. XD

Thursday, October 23, 2014

Warlock - Masters of the Arcane

First of all, shame on you Paradox Interactive, this game is a 100% Civilization V clone. Hehe. Just with a phantasy setting.

The design, the menus, the landscape, THE SAME. I just started to play it, and it looks very nice, plus it was free in the Humble Store Summer Sale.


I like Paradox Interactive, not only cause the kewl name, but they mostly did quality stuff. So let me test this a bit and come back to you.

Wednesday, October 22, 2014

British accent, corrupt suburbia, lovley genre mix...what else do you want ?

I think I have fallen in love with "On the Rain-Slick Precipice of Darkness" from *ehm* I am not sure but I think its "Zeboyd Games".

It is like Monkey Island with a much darker humor and Final Fantasy Turn- Based RPG Elements. I totally like it *at once*

I will play it tomorrow when I come home from somewhere and then report to you, my dearest robot friends.




[ AFTER FIRST LONGER RUN ]

Yeah then its humor changes into stupid stereotypes and looses its grip into the unstructured absurd.

That would be okay, but what really is strange suddenly the combat is so freakingly hardcore difficult and the strange timing system of the combat system is not helping.

So hmm. It was a hope. It is not what I hoped for. NEEEEXT !

Shank, Shank, Shank it up, Baby

I loved Mark of the Ninja. So I just realized that I bought Shank from Klei Entertainment for low. Let me have a look. And thanks to ShadowPlay of Nvidia I can even make a video now. Lol.

It is brutal. A loot of blood. Some kind of cuba feeling. I love the drawing style. It is like a prototype for things to come like Mark of the Ninja.

Will play it more some time and then report in detail. 

Once Upon a Time, an boxed Idea met a 2D Physics Engine Animal

Yes. Well done, Victory Square Games, well done. It was a gray morning and your lead designer was sitting on the toilet and thought : "A box, a box, a kingdom for a box".

Then the lead artist was on his way to work when he thought : "A animal, a boxed kingdom for an geometric animal".

And then at the table both had the amazing idea of animals, drawn as boxes and a simple 2D physics engine. Well. I am not sure that this 18mb baby has any qualities that could satisfy anyone older than 16 OR not stoned.

The music loop sucks after 4 minutes and the riddles have such a simple raising curve that you actually wish there would be a explicit tutorial.

Well. It's average quality, and if you have a child and this would be a mobile game, then this would just be perfect. But nothing for me and the music actually makes me aggressive.

Saturday, October 18, 2014

Eight years ago : Titan Quest

Actually, for this game I wish Blogger had a gallery function
Titan Quest and its expansion "Immortal Throne" is an eye catcher. That, besides of all, is sure.
Every monster is perfect, every scenario element is perfect. Actually, this was what kept me going for quite some time. The sounds are awesome, the voice elements are ... guess what....perfect.
The weapon effects were stunning. The idea of making a diabolo version of the Greek myth was and still is really impressive.



Well. What is not so perfect was the linearity.  The quests were stupid, to say the least.
Then the weapon itself, I played on normal level and it was too easy. There was no real felt effect of choosing your weapon carefully. It didn't matter. The bosses were no real challenge, had no personality.

Well. If they had manage to give the story and the world a more immerse touch, this game would have been legendary imho. I have to check out the mods sometimes.

But really a shame. But I never saw a game of this genre and style where the visual freshness is still so ridiculous "now". Hey, Nordic Games, you bought it, do a sequel that's worth the initial effort !

Tuesday, October 14, 2014

Yes. Why do I even bother ? Making History: The Calm & the Storm

In my new segment, "Yes, why do I even bother", I test games which were cheap on Steam and which look like you would have no reason to test them *at all* at first glance. Only condition I set was that they have to have mostly positive reviews from Steam Users. That's about it.

I even made this amazing logo to the left for it, so you can always see, well, what the ****, why did he even bother ?


My first game in the new series is "Making History: The Calm & the Storm" from Muzzy Lane and I bought it for 0.79 . It looks like some kind of war strategy map game.

[ FIRST RUN - 10 minutes ]

Well. The game itself seems done with care, but perhaps not with the number of people in the team you need to do this kind of game. The design is mediocre, playable, but mediocre. The music is soft generic war synth music. It has all elements of a good strategy war game, but it lacks an unified design core.

Well the icons are not really understandable. But I could tolerate this.

But then they made the error I can not tolerate. THE TUTORIAL IS BROKEN.  That is a no-go. Well, if a game says at the beginning the tutorial takes 30 minutes, that is also not very clever, but well, honest. BUT ITS BROKEN. That is an absolute no-go.

Wednesday, October 8, 2014

2011 : Red Faction Armageddon

As I wrote in this "blog" a "long time" ago, I enjoyed Red Faction: Guerilla. It had serious destruction, for 2009 a relative acceptable open world, a cliche-using but well transported storyline and it was fun to play for more than a few hours. I did not finish it, but I would in another life, for sure ! It was well made in every case.

So now I will have a fast look at Red Faction Armageddon, just for the sake of it. What happened between 2009 and 2011 ? Let me have a look, then.




Tuesday, October 7, 2014

The Neko Humble Bundle - What is a "Neko", Mother ?

If you child has the same question than I have right now, may I call you mother/father ?

Joke.


No. Yes. I have seriously no clue what Neko is. But I am pretty sure it is a Japanese or
Chinese or Vietnamese or so software company. And as I like it, I bought it without having
a clue about it.

Update : Well. As I know now, it is French. Yes. French. LOL. And it was only for console. Then they ported all of their titles here. And for some strange reason most of the startup dialogs look *exactly* like the Unity3D dialog.

So let me jump right into it. Right now you have 2 days something left to also jump into it for
6 dollars I think.

1.Crouching Pony Hidden Dragon
2.GAUGE
3.The Mysterious Cities of Gold
4.Wooden Sen'SeY
5.Storm
6.Puddle
7.Poöf

Press "Read more" to see the reviews and the *tamdadadadamm* conclusion...