Monday, August 10, 2015

Couldnt resist : Humble BANDAI NAMCO Bundelö



So, Japan, ey ?

Well. I recently tried to find out more about the chinese game market, but actually, that was much more effort than I thought ! Language, structure, design...everything is different and strange than in western game university.

So I bought this Japan Bundle from BANDAI NAMCO,  mainly cause I am curious and I want that 10$ game.

So, let me play. :D

1.Platformines


This is a retro block 2D platform game. Do not get me wrong, it is well made, but at the same time looks and feels like someone just started and then went on for some time without really having a concept.




The music is ok, the graphics ok, the gameplay I HAVE NO CLUE. Perhaps some other time, but the first 15 minutes were like a big WTF that ended in boredom.




2. Dead Core

No clue what the f*ck this is. It looks like someone did a mediocre 3D jump and run platformer and was forced to watch Tron 100.000 times before that. Seriously. The UI is uninspired, the atmosphere is boring and the story non existing. I jumped around five minutes, then I quit.





3. Ace Combat Assault Horizon - Enhanced Edition

First I was thrilled, finally a good air craft shooter sim with decent looking wide open terrain.
Then I played this game from 2011. I did not even make a screenshot. The menus look ugly.
The music is boring. The graphics are 2011, but not even that bad. But the gameplay.
What the F*CK.

The intro mission is unclear, you autopilot, at least I think it was flying from itself, behind some other aircraft, I think, for no clear reason, which seem to be part of a nightmare the pilot has. Then after trying to do anything, it told me to press C. I pressed C. Then it told me to use the arrow key to turn right. I did that. Nothing really happen
d though. And then I crashed. For no real reason. On the floor.

Then I closed the game and deleted it from my harddrive. wtf.

4. Dark Souls™: Prepare To Die™ Edition

I was looking forward to this, and well. It is a console port. BUT it really looks good. The lighting is perfect, the whole feeling is glitchy and dark and wet and yikes. You start in a dungeon.

And this, yes, this is a dungeon. Then you come to a first big room and a big, big ugly daemon is blocking your way. Well. Here I actually quit, cause well, you have a freaking small knife and all the doors are looked. And a hit of my knife did actually 1/128 of damage to the enemy.

It looks really good. I think one of these days I will get one of my controllers and play this baby as it were a console, despite my dislike of direct console-2-pc games.




Wednesday, July 15, 2015

What's a bundle worth $2.000 dollars ? Right, a game making bundle

Since I bought the Humble Bundle Game Making Bundle just for the full version of Spriter, I thought, while doing the "serious" things with Unity3D, I could try these "cheesy" looking game making tools that were bundled with the Game Making Bundle.

And I could actually look at the Artwork & Stuff, since I have a license for it, perhaps there is something useful in it.

So this Article is WIP, since I will test them more deeply when I find the time.

Actually, I found this Post on this blog, which basically did what I wanted to do, and since I do not have the time right now, you can here find some good info about the bundle !

Saturday, July 11, 2015

How to waste a sunday ! #1

Oh, it is Sunday !? Time to read deep philosophical material, learn some new javascript shit, meet friends or learn to survive with only two meters of nylon ? NO !

Let me rather waste some precious time on those games that are buried deep inside my steam games library vault, ok ?

Halfway through ?

First I found Halfway, a game published by the makers of Starbound, which I rather enjoyed, before I found the third high security prison planet in a row, Chucklefish.

It is from 2014, nice pixel art, and it is a tactical based RPG using the good old isometric view. Good looking interface, atmospheric music.





Could it have something to do with that SOS call ?

Story ? Ah yeah, it's a generic "Hey, big corporations are ruling, send out big ships to colonize the galaxy, but suddenly, ops, the ships are not coming back and vanish without a trace." story line. And of course, you play on of the guys on that first vanishing ship. So much for pathos, but ok !

Well done. But hey.

It seems to be very well done. It is clearly a child of the retro pixel art hype, but seems to be a very solid of its kind. When I want to play a Iso-Tactical-RPG I still want to finish Shadowrun and some other first. If you are into retro pixel art and this genre, this might be interesting, I am a bit bored by the story, though. But it will stay in my library, for sure.

Sunday, July 5, 2015

Borderlands 2

Long time no read, fellow game-players.

But : I played a bit but did not find the time to write it down here. And besides, I am actually starting to play games more and more analytic, since after a year of intense catching up I think I am mostly up-to-date.

So I will try to get into that what actually amazes me about games : their mechanics, their rules and most of all, the additional level a game gets when multiplayer comes into play.

I bought Borderlands 2 in a steam sale, and I must say, besides being a dumb FPS, it actually is a very suitable game to study. So I hope I can remember and read all my thoughts and notes while playing it, cause you can see most of the concepts of newer and older (FPS) games coming together here in a funny yet absurd brutal way.

Stay tuned.

Tuesday, May 26, 2015

Lemons, Shadowruns and Transistors

Since life is giving me lemons and forces me to drink it, but I am allergic to lemon juice...well...you get the drill.

I had time to check out Shadowrun Returns.

I am a big cyberpunk fan (also the pen und paper RPG), but I always had a strange feeling about mixing fantasy and cyberpunk.

And that's what Shadowrun is. Well, the crowd funded game is actually quite interesting. If you like stylish hand drawn tile iso graphic and a lot of good written text, then Shadow Run returns is something you will enjoy.

The fighting system is a bit too similar to XCOM, but hey, you can not do everything original. Or so they say.

Also I checked out Transistor. I mention that here cause the design is somewhat similar to the design of Shadowrun Returns, at least in my perception.

What I like about Transistor is the somewhat innovative mixing of real time and round-base fighting.

The music, praised by so many, is ok, but the female singer can't pronounce the th correctly. It is a minor detail, but it really confused me. Perhaps this is even wanted ?


Wednesday, May 13, 2015

You killed KimDotKom !

So, I am doing stuff so I can not do this stuff regularly. :(

But here is some quick stuff, and I will try to keep this on. I mean hey having a blog is also only a weired version of a enhanced steam comment, one could think. But no.Do not think so, please.

"Kill the bad guy" from Exkee, released in 2014, rated mostly positive on Steeeeeem, is more like a concept than a game, at least I felt that when I tried it.

It is a simple combination game where you drop things on generic looking bad guys within a 3D ISO scenario of houses and trees. Like a piano.

It is promising, but it is too simple and then suddenly too much of trying out. And sometimes you can not see what this or that item really is. I love finding out stuff on my own, but it feels not good designed. The music works but the composition and the menu music turns me off, because it comes too often, too much contrast to the level music and there is no fading that would make it more pleasant.

It is not bad, but nothing special, but I will try it sometimes to get to later levels and look if it gets better.

Friday, May 1, 2015

Old ones. Testing. Why not.

If you got nothing to do at *all*, check these games in my new series, or at least this one post : archive.org's mystical 2400 old games.

But beware : I go after the screenshot and take those looking unique and strange at the same time. So be prepared or something.

1. A.J.'s World of Discovery by Coktel Vision (1992)

Actually, for some reason its like the game kyles little brother would have played in 2001.

Wired animations, little easy puzzle games and really amazingly strange GUI elements, so you think you are stupid, I like that.

I have recorded some video for the sake of it, perhaps I put it on YouTube.,

This is funny trashy 10 minutes flash fun stuff.

PLAY IT

2. Ishar - Legend of the Fortress by Silmarils (1992)

What can I say : It is a role playing game. So much is sure. But reduce the elements to a minimum and the action to a "ATTACK" button and use the minimum on good looking pixel art you can and you have this game. I managed to find a bridge to a village, and found a tavern, a magic school and a trader.
All other houses were closed and all the houses look alike.

Very confusing. But very interesting for 10 minutes.

PLAY IT