I did not post anything for another six days. Shame on me.
But RL und BF4, to which I fall pray again, are keeping me from exploring the depth of my Steam Library. I put a hold on any new games, cause I really lost the overview on all those in my library.
But Edge of Space keeps updating all the time, so I took a look, and to my surprise, it seems to be a Terraria connected sandbox pixel game. Well, I will have a short look.
Well. This reminds me totally of Signs of Life, only that it is not close to being so pretty and sophisticated as SoL. It is a Space Setting, the usual, oh my , I was close to saying crap, thinking the genre starts to bore me, but nevertheless, it is not so pretty, the animations are strange.
The dimensions are not Terraria like, rather real size proportions. There are a lot of small details I could now list that would make my distaste perhaps more understandable. I will have a look into it in the future, but right now, that is not really capturing my interest.
Starbound on the other hand, as well as Signs of Life, still tempts me from time to time.
Not a real blog. More a notepad of a gamer/developer with no aim at all.
And im cynical,ironic, too analytic and troubling honest and *** language. So better do not read this...AT ALL...
Showing posts with label scifi. Show all posts
Showing posts with label scifi. Show all posts
Sunday, December 7, 2014
Six days - Oh my ... Time for Edge of Space
Wednesday, October 8, 2014
2011 : Red Faction Armageddon
As I wrote in this "blog" a "long time" ago, I enjoyed Red Faction: Guerilla. It had serious destruction, for 2009 a relative acceptable open world, a cliche-using but well transported storyline and it was fun to play for more than a few hours. I did not finish it, but I would in another life, for sure ! It was well made in every case.
So now I will have a fast look at Red Faction Armageddon, just for the sake of it. What happened between 2009 and 2011 ? Let me have a look, then.
So now I will have a fast look at Red Faction Armageddon, just for the sake of it. What happened between 2009 and 2011 ? Let me have a look, then.
Saturday, August 30, 2014
Still cant move - E.Y.E: Divine Cybermancy
Yes. And since my last test was so bad, I think I will get the taste from it out of my mouth with "E.Y.E: Divine Cybermancy" - hopefully.
It's still 9.99 Euro on Steam. I do not remember where I got it from, but I certainly did not pay this much for it. I know nothing about it.
When I pressed play it open in a low resolution after installing DirectX 9.
Besides of everything, what exactly was Valve thinking when they did their FUCKING script system ?
[ FIRST RUN - STAY TUNED ]
O.K. This game is worth a deeper look. It feels like a japanese robot firm, William Gibson and some bored to death scifi 3D artists fell together into a mixer and somebody took the resulting slurry and pressed it through a sharp biscuit form.
[ AFTER A GOOD, BUT SHORT NIGHT OF SLEEP ]
This game still interests me. I am not so sure I am up to its story, though. It is a lot of reading, strange
vocabulary. God, am I conditioned to voice overs these days. I mean, come on, I played Ultima 7 Part II and thats PRACTICALLY A BOOK. So why is this here going on my nerves. I am not sure yet.
This game is from 2011. And it looks amazing for that. They used the Source Engine. Have to look that up.
It's still 9.99 Euro on Steam. I do not remember where I got it from, but I certainly did not pay this much for it. I know nothing about it.
When I pressed play it open in a low resolution after installing DirectX 9.
Besides of everything, what exactly was Valve thinking when they did their FUCKING script system ?
[ FIRST RUN - STAY TUNED ]
O.K. This game is worth a deeper look. It feels like a japanese robot firm, William Gibson and some bored to death scifi 3D artists fell together into a mixer and somebody took the resulting slurry and pressed it through a sharp biscuit form.
[ AFTER A GOOD, BUT SHORT NIGHT OF SLEEP ]
This game still interests me. I am not so sure I am up to its story, though. It is a lot of reading, strange
vocabulary. God, am I conditioned to voice overs these days. I mean, come on, I played Ultima 7 Part II and thats PRACTICALLY A BOOK. So why is this here going on my nerves. I am not sure yet.
This game is from 2011. And it looks amazing for that. They used the Source Engine. Have to look that up.
Labels:
2011,
beautifull,
cyberpunk,
dark,
fps,
indie,
neo,
rpg,
scifi,
source engine
Tuesday, August 26, 2014
Interlude : Dead Space 2 - They do BF Hardline these days, WTF
Visceral (thats the right spelling ?!) !!!
When I heard they do Battlefield Hardline, I thought well they must be hell of a company when Dice is giving them their job more or less. So I got Dead Space. I was torn apart by the game. On the one hand it was like a Alien movie gone wrong in all the right ways but at the same time it was like "No, do not do it like that please".
Due to the limitations of the computer hardware at the time DS1 came out, it was small, somewhat linear-creepy and full of stupid localized riddles. And the feeling you play it on a console somehow never left you alone.
But I played it half through I think. I even watched the comic move half that they brought out when the game was a big success. So when there was a sale I bought Dead Space 2. And that is what I will get myself into now.
[DEAD IN SPACE...STAY TUNED]
When I heard they do Battlefield Hardline, I thought well they must be hell of a company when Dice is giving them their job more or less. So I got Dead Space. I was torn apart by the game. On the one hand it was like a Alien movie gone wrong in all the right ways but at the same time it was like "No, do not do it like that please".
Due to the limitations of the computer hardware at the time DS1 came out, it was small, somewhat linear-creepy and full of stupid localized riddles. And the feeling you play it on a console somehow never left you alone.
But I played it half through I think. I even watched the comic move half that they brought out when the game was a big success. So when there was a sale I bought Dead Space 2. And that is what I will get myself into now.
[DEAD IN SPACE...STAY TUNED]
Wednesday, July 23, 2014
Halo : Spartan Assault ... Microsoft...OK. But what is it ?
SPARTANIC MOBILE-APP ACTION ISOMETRIC TRASH
![]() |
| 2013 ??? Hello ??? |
Well. There is some sci-fi style short intro. Lets have a look.
This is a strange 3D Isometric From Above game with no zoom in and no rotation. You play somekind of SciFi Soldier and fight against enemies who look like bananas.
![]() |
| Build-In Irony |
Well I am braindead right now, so it's perfect. But Microsoft ? WTF is this ?
Besides one thing that is really ugly is the neon-blue borders around everything. Why people still use these colors in menus ?
Something cool is that you can actually board the enemy ships and drive around with them and kill the then ridicolous easy enemies. And this does not require any skills at all. Hmm. I am really confused from this game.
Fun Fact : You can not access the settings while ingame in a mission. That is new.
So I was playing along cause I am still not sure that this wasnt the real game. There is this "simulator" you are playing, so I am confused. Is this perhaps even a mobile game ported
to PC ? Well nevertheless. It is boring, stupid, badly designed and has nothing at all what would
keep me playing.
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