Long time no read, fellow game-players.
But : I played a bit but did not find the time to write it down here. And besides, I am actually starting to play games more and more analytic, since after a year of intense catching up I think I am mostly up-to-date.
So I will try to get into that what actually amazes me about games : their mechanics, their rules and most of all, the additional level a game gets when multiplayer comes into play.
I bought Borderlands 2 in a steam sale, and I must say, besides being a dumb FPS, it actually is a very suitable game to study. So I hope I can remember and read all my thoughts and notes while playing it, cause you can see most of the concepts of newer and older (FPS) games coming together here in a funny yet absurd brutal way.
Stay tuned.
Not a real blog. More a notepad of a gamer/developer with no aim at all.
And im cynical,ironic, too analytic and troubling honest and *** language. So better do not read this...AT ALL...
Showing posts with label cyberpunk. Show all posts
Showing posts with label cyberpunk. Show all posts
Sunday, July 5, 2015
Saturday, August 30, 2014
Still cant move - E.Y.E: Divine Cybermancy
Yes. And since my last test was so bad, I think I will get the taste from it out of my mouth with "E.Y.E: Divine Cybermancy" - hopefully.
It's still 9.99 Euro on Steam. I do not remember where I got it from, but I certainly did not pay this much for it. I know nothing about it.
When I pressed play it open in a low resolution after installing DirectX 9.
Besides of everything, what exactly was Valve thinking when they did their FUCKING script system ?
[ FIRST RUN - STAY TUNED ]
O.K. This game is worth a deeper look. It feels like a japanese robot firm, William Gibson and some bored to death scifi 3D artists fell together into a mixer and somebody took the resulting slurry and pressed it through a sharp biscuit form.
[ AFTER A GOOD, BUT SHORT NIGHT OF SLEEP ]
This game still interests me. I am not so sure I am up to its story, though. It is a lot of reading, strange
vocabulary. God, am I conditioned to voice overs these days. I mean, come on, I played Ultima 7 Part II and thats PRACTICALLY A BOOK. So why is this here going on my nerves. I am not sure yet.
This game is from 2011. And it looks amazing for that. They used the Source Engine. Have to look that up.
It's still 9.99 Euro on Steam. I do not remember where I got it from, but I certainly did not pay this much for it. I know nothing about it.
When I pressed play it open in a low resolution after installing DirectX 9.
Besides of everything, what exactly was Valve thinking when they did their FUCKING script system ?
[ FIRST RUN - STAY TUNED ]
O.K. This game is worth a deeper look. It feels like a japanese robot firm, William Gibson and some bored to death scifi 3D artists fell together into a mixer and somebody took the resulting slurry and pressed it through a sharp biscuit form.
[ AFTER A GOOD, BUT SHORT NIGHT OF SLEEP ]
This game still interests me. I am not so sure I am up to its story, though. It is a lot of reading, strange
vocabulary. God, am I conditioned to voice overs these days. I mean, come on, I played Ultima 7 Part II and thats PRACTICALLY A BOOK. So why is this here going on my nerves. I am not sure yet.
This game is from 2011. And it looks amazing for that. They used the Source Engine. Have to look that up.
Labels:
2011,
beautifull,
cyberpunk,
dark,
fps,
indie,
neo,
rpg,
scifi,
source engine
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