Showing posts with label 2012. Show all posts
Showing posts with label 2012. Show all posts

Wednesday, December 24, 2014

The Baconing - What the heck does that mean anyway ???

It was a cold morning in 2011 and some heavy talented comic artist and some goofy underrated devs (all fictional) met in a McDonalds after having drunk the whole night in a third rate bar in a east-european ... no seriously, what Hothead Games did there is actually quite nice.





Pardon me, what did that hit do ?

I only played it a few minutes because you have a problem what comes to my attention quite often in the last few games. You do not really see what you hit, or how do I describe it, you do not really feel or get the feeling for the hit you do on your opponent.

You start as a super hero, I did not get anything of the story, but I am having the feeling I am not supposed to, anyways.




So whats good ?

Besides of that major fault it is very nice, I dont get the 63 rating on metacrictic yet. It's comic graphic is epic, its interface marvelous, the "fuk-u-diabolo" aesthetic instant gratifying, its goofy voice over wants to play it just to hear more of it.

And when you start talking seriously to a cow then you know, this game is at least not the usual crap.

I will fire this game up again ! And try to rip the voice !

Sunday, December 21, 2014

Nerf #2 : Tiny and Big: Grandpa's Leftovers

Ok. I launched up this beauty from 2012, in the hope it is a beauty.

I was intrigued by the hand drawn comic menu and the abstract trash look of the car and the figures.

But then there is that intro game, where you have to play Sokoban more than five times with a green filter that make it look like a sewer.

Maybe the game is good. If you are a 13 year old kid who likes Sokoban. I'm out, though.

Wednesday, December 10, 2014

Stacking - Oh OK, lets stack some !

Öh. No clue what this game is, but the Double Fine Sale in Steam was showing I had this already in my library, so hey.

It is from 2012. Some story about rescuing someone from some industrialist. Sounds ... well ... appealing. Let me have a closer look.



[ AFTER THE FIRST 25 MIN RUN ]

Ok. This game is seriously crazy. You walk through an scenario in the early industrial revolution, and your family is more or less enslaved as child workers. You, the smallest...DOLL...yes, DOLL, come to the rescue.

Besides the fact that the dolls are talking with their stomachs, you go behind other dolls that are bigger and then GO INTO THEM.

Yes. Then you can use their special abilities like poisonous gas or shouting.

The music is awesome, the atmosphere well design, the ideas funny. But for some reason I wasn't motivated to stack dolls.

But I will keep this in my collection for further examination one of these days !

Thursday, October 23, 2014

Warlock - Masters of the Arcane

First of all, shame on you Paradox Interactive, this game is a 100% Civilization V clone. Hehe. Just with a phantasy setting.

The design, the menus, the landscape, THE SAME. I just started to play it, and it looks very nice, plus it was free in the Humble Store Summer Sale.


I like Paradox Interactive, not only cause the kewl name, but they mostly did quality stuff. So let me test this a bit and come back to you.

Monday, September 22, 2014

Awesome. Awesomenauts. Some Nauts ?

Awesomenauts ? Don't blame me ! Blame the way we get bombarded with sales here and there. This one lurked in my Steam library and I saw it featured on one of my fav. indie platformer websites. So. Well. Let me install another version of Windows C++ Runnable and let me peal the skin off this game.





Tuesday, September 2, 2014

The Darkness II - Second, still interessted but calmed run

[ The Darkness II - Second Run - 6 hours now ]

So I continued to play quite a lot of this comic-style-horror game. And I like it.

I mostly like the story telling and the cell-shading. The textures are so cool, too.

The fighting is, well, you know the drill against AI opponents, it is always boring after the first or second encounter with a new enemy type.

There are end-bosses ! I like that. I like the dry humor of the creepy little companion you have with you.

I was stucked a few times at certain places, drove me mad, one time I had to lower the difficulty what feels like your genitals are cut off and then badly stiched back on when you raise it again.

Sunday, August 31, 2014

IWUTE Test (I woke up too early test) - The Darkness II



The screenshots look promising. "The Darkness II". Never heard of it. Can not remember where I bought it. Probably in the 2k Humble Bundle.

Some horror FPS. Well. I should not blow brainz out before breakfast and coffee, but ah what the hell.


[ AFTER THE FIRST RUN ]
If you know nothing about it - PLAY IT WITHOUT READING THE REVIEW OF THIS GAME BELOW, PLEASE.

(btw, dont miss the "what happend in darkness 1" monolog ingame by this guy in the picture, its hillarious)

Monday, June 9, 2014

Sleeping Dogs dont byte and dont watch - Who woke the dogs up ?

So I got myself the demo for Sleeping Dogs. On Steam.

I am not GTA !!!

First time I launched it it asked my things like Screen Brightness and UI Zoom Parameter. Very nice.

Then a stylish loading screen with a neat Chinese trip hop style beat pops up. First impression. Ok. Could be something. If only the Logo wouldn't be some kind of a GTA reminder, but well, lets have a look.

Yeah. OK. That's Chinese GTA style. Even the radar calls for GTA at once. But noooo...I haven't stolen any cars yet, I am only supposed to show some jerk where the boss is. OK. Let's GO.