WORK IN PROGRESS, BUT ENTERTAINING AND WELL DONE
Independent Game ( Sweet Dog Studios )
Early Access (yikes)
"We are a tiny team with no budget, so Early Access will allow us to think longer-term, and ultimately deliver a better game." - Sweet Dog Studios
They actually call themselves Studios. Well. Tiny Team, no Budget, buuuut Studios. Good. Seems like that's part of the underdog, or should I say, sweet dog, imaginative lunacy you need to survive in this business.
Clearly, this game belongs in the trendy Mesh'N'Run. You jump, you run, you mine, you craft, you build, you explore, you learn, you fight, you die.
Signs of Life is imo more computer gaming art (not art) than a computer game, it's animations are stiff, it's gameplay unorthodox, it's game menus refreshingly uncoordinated. It's inventory graphics are clean but ridiculously minuscule, its key mapping strangely random and the sarcastic computer helper wristband is funny unsympathetic but not really helpful.
But nevertheless, there is A LOT to explore and it is refreshingly different from other games like
Terraria etc.






